Must have crossplay enabled. Once in the GYO lobby, I will guide you through the steps to join us.
For tournaments or leagues with quick turnarounds, you will need to complete your match at the scheduled time. If your league or tournament has flex scheduling, you will be able to reschedule your match if you need to.
Check your rules for more information on how your event handles reschedule options. How to Reschedule a Match
Your event will have a specific forfeit policy which you should review in the Rules section. Generally, there is at least a 10 minute grace period so please wait prior to contacting support.
GYO is not an integrated system so you will not be playing your games directly from our site. Instead, use our site to establish communications with your opponent and then use the in-game invitation/game lobby features to get connected to start your game.
After you complete your match, the Winner of the match should return to the GYO Game Lobby in order to report your score. Do not forget to do this, as this is how we update the standings!
Instructions are here: How to Play Your Matches.
Yes, if you wish to do both then, upgrade to a premium account.
No, you will have to go into a center where staff will help you connect your ggLeap account and link it to GYO.
You can play as many hours as you want during the combine dates. As for how many hours should you play, it depends on you. Don’t overexert yourself, be sure to take breaks, hydrate, and eat. Just know that the more data we have, the better we can analyze you.
You are going to have good and bad days, we all do, but try to have at least 6 games you feel are good.
Rocket League supports Crossplay, therefore Competitors from any compatible device may participate in the league so long as they are able to connect to and play against all opponent Competitors.
Default Game Settings
Home team will be the first Host. The Away team will have choice of which team is which color, which will not change for the duration of the match.
The game settings should be set to the following:
Game Mode: Soccar
Arena: DFH Stadium OR another arena agreed upon by both teams from the list below.
Team Size: 3v3
Bot Difficulty: No Bots
Team Names should be in accordance with the sides chosen by the Away team
Primary and accent colors should be set to Default
Preset Settings: Custom
Match Length: 5 minutes
Max Score: Unlimited
Series Length: 5 games
Game Speed: Default
Ball Max Speed: Default
Ball Type: Default
Ball Physics: Default
Ball Size: Default
Ball Bounciness: Default
Boost Amount: Default
Boost Strength: 1x
Respawn Time: 3 seconds
Region: As agreed upon by both teams
Joinable By: Name/Password (to be determined by hosting team)
In the event that incorrect settings loaded on the server, the match should be stopped and reset. Previously played games with incorrect format will not count towards the series.
The following arenas are available for switching to during an official match:
Champions Field (Day)
DFH Stadium (Day)
DFH Stadium (Stormy)
Urban Central (Dawn)
Urban Central (Night)
Utopia Coliseum (Dusk)
Utopia Coliseum (Snowy)
The following server regions are available for use in official matches:
In the event where teams are unable to agree on which server region to play the match, the server region will alternate between games starting with the home team’s server region choice.
Any bodies, decals, wheels, rocket boosts, toppers, antennae, goal explosions, trails, or engine audios that are currently disabled in competitive 3v3 queues are not permitted for use in official matches.
Leaving and Rejoining Teams
Competitors are not allowed to leave their team and then rejoin to put them on the other side of the arena and will be considered cheating.
Both teams participating in a match must provide 3 Competitors at the beginning of the first game, and 2 for each consecutive game. During a game, if a team should lose 2 Competitors that have disconnected with the intention of no longer playing in the match at the same time, that team will forfeit the remainder of the game to the opposing team. If a team is not able to field the required amount of Competitors for additional games in the series, then they will forfeit the remainder of the match.
Only participants of this event may see and interact with chat. Join event to proceed.