Make-A-Wish's Gaming for Wishes is Tonight!

Today is the big day! Join us from 5-8pm ET as the @PacersGaming play NBA2K, Fortnite, & Minecraft with wish kids for @MakeAWishohkyin’s Gaming for Wishes. @Kjonair will be hosting! :D 

Watch: 

https://www.youtube.com/pacersgaming/live

Get collectible wish kid trading cards that were created by us and support this wonderful event. 

#GamersUnite #GamingforWishes 

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The Dragon is Evolving - Server Updates Coming

GYO Score is growing!

In order to support this growth and better serve you, we are upgrading and migrating our infrastructure. During this time we may have limited service interruptions.

We will start at 8:00PM EST Friday, August 21 and plan to end by 8:00PM Sunday, August 23.  

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Global Digital Sports forms the American Youth Soccer Cooperative for Esports

Esports and gaming organization Global Digital Sports, LLC., in partnership with esports analytics company Harena Data, Inc., has today announced the formation of the American Youth Soccer Cooperative for Esports (AYCE), an organization aimed at bringing collective esports leaders together to improve the industry as a whole. As a cooperative, state associations can coalesce and scale the force of their esports programs and tap into national sponsorship more effectively.

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Indiana Soccer Association and GYO Score Announce Partnership

Indiana Soccer Association and leading esports and gaming sabermetrics platform GYO Score have partnered to announce the “Keep Kids Playing” campaign, an effort to enable Indiana Soccer’s youth soccer organizations to continue playing with their teammates in esports competitions during Indiana Soccer’s Coronavirus outdoor soccer suspension. Clubs and players will register for free on the GYO Score esports platform and the Champions eLeague Series will then provide an outlet for soccer players & coaches to remain connected, compete, play and learn within a safe, digital environment.

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The Correlation Between Esports and Desired College Majors

General Findings

A recent study developed and hosted on GYO Score reveals esports athletes are more inclined to pursue college majors in STEM than any other field. The GYO survey was conducted as part of their recruiting profile creation process and involved 1,156 esports players at both high school and collegiate levels who completed all or some of the demographic survey questions.

Of the 1,029 esports athletes who answered questions about their desired major, a whopping 52.6% answered that they are primarily interested to pursue college majors in the Sciences category. The Sciences category includes majors such as:

Computer Science / Computer Programming

Nursing

Engineering

Applied Sciences

Additional STEM-related fields

The entire list can be found in the full report

Graph 1. Demonstrates the correlation between high school/collegiate esports athletes and their desired college majors. 

The report found that athletes were interested in business and finance majors with nearly 11.1% of respondents saying so. The field includes majors such as:

Business

Finance

Economics

Accounting

The entire list can be found in the full report

The GYO platform study found that only 24.4% of esports athletes are interested in business/finance and arts degrees (13.3%). Arts degrees include majors such as:

Art design

Graphic design

Fashion

Acting

The entire list can be found in the full report


 

Photo by Anthony Brolin on Unsplash

Esports Athletes Compared to Traditional Sport Athletes

When compared to traditional athletics, esports players appear to have a higher variety of desired majors and study focuses than athletes pursuing a path with traditional sports such as football and basketball.  In 2016, a Bleacher Report study found college football athletes pursued degrees in business/finance and arts/social sciences much more heavily than degrees related to STEM degrees. Due to the methodology of the Bleacher Report study, direct comparison is not possible, as they have provided results with differing major groupings that are incompatible with the GYO study results.  However, the Bleacher Report results do show a much higher percentage of college football athletes gravitate towards business and social sciences than STEM-related majors, with only 9% of studies athletes falling into the “Arts and Sciences” category of the study


 

TOTALS

Communication

323

Sociology/Social Science

294

Business

291

General/Interdisciplinary

289

Arts and Sciences

195

Sports Management

186

Criminal Justice/Criminology

151

Kinesiology

150

Finance

125

Business Administration

120

.

These findings are supported further by a study on major “clustering” by traditional athletes as published in the Journal of Intercollegiate Sport, 2010.  In the study, the authors, Sanders and Hildenbrand, point to the clustering of traditional athletes towards the social science majors.  This effect appears enhanced when the athletes pursue high-profile sports such as college football, men’s basketball, and women’s basketball and is also influenced by race and gender of the participants.

The Concept of an “Esports” Major

With esports becoming a prominent form of entertainment, esports athletes are keen on the idea of entering an esports collegiate program or gaming-related major. Approximately 13.2% of surveyed athletes would be interested in a major related to gaming and esports.  As “Esports” is not currently a major with a clear delineation in most major institutions, the study noted a variety of write-in responses that were counted towards the “Esports & Gaming Major” category featured in this study. Some of the included responses were “Esports Player”, “Esports Coach”, and “Esports Management”. 

For these players, they may be seeking study options that are similar to “Sports Management” programs which are significantly popular with traditional athletes. While further study is warranted in this case, there does appear to be a strong desire among respondents to somehow study a field in college that allows them to stay within the esports industry section following graduation.

Finally, 5.3% of respondents listed Unknown or Unsure about their interested college majors and 4.4% have been categorized as “Other”.

Full report

The full report can be requested below for academic professionals and students with an eligible and active email address registered to their school or academy (jon@university.edu).

Click to request the full report.

Methodology

GYO Score is an esports and gaming sabermetrics platform that seeks to discover gaming talent early and often through advanced statistics processing. This report collected responses from 1,156 GYO platform users via a scholarship recruitment survey. It’s important to note that data presented in this study relied on player self-reporting, which can introduce issues such as, but not limited to, selective memory and exaggeration. GYO grouped together majors when results were similar enough to one another to reasonably assume the answers were the same (i.e. “Computer Science” and “Computer Sciences” answers were grouped together, as were “Criminal Studies” and “Criminology”). GYO removed data that appeared to be erroneously entered or captured, such as dates out of range and improperly formatted answers.  Statistical testing was not conducted in this study, and the research conducted was exploratory. Future research could explore other behavior.

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GYO is Ready to Roar in 2020

Nearly two years ago, the initial GYO founding team sat around a table and discussed a simple concept: esports needs more support for the dreamers of esports. The pros have plenty of support, but what about the players who dream of one day following those footsteps? For those players, there were not many resources.

Flash forward and after a year and a half of development, GYO officially emerged out of Beta and has since been on a tear – adding nearly 600 new player accounts per day. Our messaging is simple: if you have a dream to pursue a path to the pros and/or esports scholarships, and we’re here to serve you.

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The Fall Combine Has Ended - What's Next?

The Fall Combine is officially in the books, and our data dragons are now crunching the numbers while our data evaluators take a look at your performance.  Here's what to expect next as we move forward.

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Changelog 10/8/19

The one where we launch the end of year combines, introduce a lot of new features, and generally get ready for bigger things for GYO Dashboard.

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Changelog 6/4/19

Prepping for Splitgate and the GYO Dashboard

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Hundreds of Players Receive Esports Scholarship Offers from Esports Combine

On the first of March, GYO launched its first global esports combine which ran for a period of ten days and was held in over 350 LAN gaming centers. After several weeks of combine data analysis, over 120 scholarship and team offers have been sent to players around the world, with more offers expected to be sent this month. The goal of the combine was to help players get discovered and provide players with a skill baseline and play analysis profile in order to improve their play. Moving forward, future combines will involve more direct recruiting at the scholastic levels of play, based on the success of the first.

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What's Next for GYO and the Combine Players

From March 1 - 10, we decided to do something a little crazy.  In the spirit of helping players pursue their dreams of esports stardom, we tried to activate over 350 gaming centers around the world with the support of our partners like ggLeap, E-Blue, and Infosys.  We didn't know how this massive esports star search would go.  To be frank, a lot of it was a test of our systems and player interest.  Well, we learned quite a bit and we were absolutely humbled by the response.  Over 1,400 of you signed up to participate and several hundred of you played thousands of hours of games and the data we collected has been enormous.  Thank you to all who participated, gave us feedback, and are going through your combine result now.

Now... we get to work.

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World’s First Global Esports Skills and Scouting Combine to Launch in March

Indianapolis, IN – January 29, 2019 – Indiana-based Harena Data has announced the first of a quarterly series of esports scouting combine events that will invite players from around the world to compete and test their gaming skills in order to find professional esports opportunities and collegiate scholarships.  The first GYO Esports Skills Combine will take place over the course of ten days, from March 1 – March 10.  Over 350 video game centers worldwide will become recruiting hubs and scouting locations for the event and will invite participants to compete in their local or regional gaming centers for prizes, notoriety, and future pro contracts, much like a “Star Search” for esports.  

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